AI Insights · Timothy · July 2024
Top 5 Hypercasual Games on iOS in Ireland Q2 2024
Discover the performance of the top 5 hypercasual games on iOS in Ireland during Q2 2024, including trends in downloads, revenue, and active users.
The second quarter of 2024 saw some interesting trends in the performance of the top 5 hypercasual games on iOS in Ireland. Here’s a detailed look at the downloads, revenue, and weekly active users for these games.
Block Blast! from Hungry Studio showed a consistent increase in downloads, starting at approximately 2.4K in early April and peaking at 4.2K by the end of June. Weekly active users followed a similar positive trend, growing from 13.6K to 20.4K over the same period.
Pizza Ready! by Supercent, Inc. experienced fluctuating downloads, beginning with 2.8K in the first week of April and reaching around 1.6K by the last week of June. Revenue remained relatively stable, with minor variations, peaking at $145 in early April and hovering around $106 by the end of June. Weekly active users saw a decline initially but recovered towards the end of the quarter, ending at about 2.8K.
GossipMaster from SUPERSONIC STUDIOS LTD had a notable spike in downloads mid-quarter, reaching 1.4K in the week of May 20. Active users saw a similar trend, increasing from 1.4K in mid-April to 2.8K by the end of May, stabilizing around 2.1K in June. Revenue for this game remained low throughout the quarter, peaking at $36 in early April.
Snake.io - Fun Online Snake by Kooapps experienced a dip in downloads early in the quarter, starting at 1.1K and dropping to 456 in the second week of April, but then gradually recovering to around 580 by the end of June. Weekly active users fluctuated, starting at 6.9K, dipping to 4.8K in mid-June, and ending at approximately 4.9K. Revenue remained relatively steady, peaking at $58 in early April.
Going Balls, also from SUPERSONIC STUDIOS LTD, showed a steady increase in downloads, starting at 573 in early April and reaching 754 by the end of June. Weekly active users saw a slight decline from 4.6K at the beginning of April to around 4.5K by the end of June. Revenue was relatively low, peaking at $64 in late April.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.